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project results: |
Extraction of regions of interest (work in progress)
An algorithm for extracting the regions of interest in images of man-made
outdoor scenes (buildings) is proposed. The proposed extraction mechanism
exploits the fact that the most interesting parts of an image are those that
contain some variation i.e. local texture. A scheme independent of scale
and colour is proposed, based on the use of Gaussian kernels, Toboggan enhancement
and also an intuitive image processing algorithm which can split
concave regions into convex subparts. We compare our algorithm using 100
manually labelled images with the state of the art saliency map model. We
show that the proposed algorithm has superior performance in detecting regions
of interest in structured images (man-made scenes) compared with the
saliency model.
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